Водный дезинтеграторAquatic Disintegrator Предмет 15
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Source Howl of the Wild
Price 12,500 gp; Ammunition seasplinter capsule (1,200 gp, 4 Bulk)
Usage mounted (black powder); Space 6 feet long, 4 feet wide, 3 feet high
Crew 2-4; Proficiency martial
AC 30; Fort +32; Ref +18
Hardness 17; HP 200 (BT 100); Immunities object immunities
Speed 20 feet (pulled or pushed)
Originally developed as a means of deterring kaiju rampages, aquatic disintegrators are specialized cannons designed to fire capsules containing seasplinter, a compound that is harmless on land but erupts in saltwater, causing a chain reaction that devastates any beings that contain salt in their bodies (which is most creatures). While aquatic disintegrators have never put a permanent end to any known kaiju, the damage they inflict upon other marine life has generated mass outcry, with athamarus and other advocates of Golarion's oceans calling for their complete ban. Despite the controversy, these lethal weapons have found popularity on the black market with marine hunters and pirates who care little about ecological impact when it comes to battling titans of the deep.
Aim 100 feet, minimum distance 50 feet
Load ( manipulate) 2 times, requires a successful DC 20 Athletics check
Launch ( attack, manipulate, range increment 200 feet) 10d10 damage (no damage type), 30-foot burst, DC 33 Reflex. The seasplinter capsule must land in saltwater for this damage to occur. Any creature in the burst radius whose body is not in saltwater takes no damage and doesn't need to attempt a Reflex save. A creature reduced to 0 HP by this damage disintegrates into a skeleton.
Success The target takes half damage.
Failure The target takes full damage and is stunned 1.
Critical Failure The target takes double damage and is stunned 2.
Price 12,500 gp; Ammunition seasplinter capsule (1,200 gp, 4 Bulk)
Usage mounted (black powder); Space 6 feet long, 4 feet wide, 3 feet high
Crew 2-4; Proficiency martial
AC 30; Fort +32; Ref +18
Hardness 17; HP 200 (BT 100); Immunities object immunities
Speed 20 feet (pulled or pushed)
Originally developed as a means of deterring kaiju rampages, aquatic disintegrators are specialized cannons designed to fire capsules containing seasplinter, a compound that is harmless on land but erupts in saltwater, causing a chain reaction that devastates any beings that contain salt in their bodies (which is most creatures). While aquatic disintegrators have never put a permanent end to any known kaiju, the damage they inflict upon other marine life has generated mass outcry, with athamarus and other advocates of Golarion's oceans calling for their complete ban. Despite the controversy, these lethal weapons have found popularity on the black market with marine hunters and pirates who care little about ecological impact when it comes to battling titans of the deep.
Aim 100 feet, minimum distance 50 feet
Load ( manipulate) 2 times, requires a successful DC 20 Athletics check
Launch ( attack, manipulate, range increment 200 feet) 10d10 damage (no damage type), 30-foot burst, DC 33 Reflex. The seasplinter capsule must land in saltwater for this damage to occur. Any creature in the burst radius whose body is not in saltwater takes no damage and doesn't need to attempt a Reflex save. A creature reduced to 0 HP by this damage disintegrates into a skeleton.
Success The target takes half damage.
Failure The target takes full damage and is stunned 1.
Critical Failure The target takes double damage and is stunned 2.
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